Deconstructing Lego is a blog that analyzes Lego sets under a variety of lenses, sometimes comparing similar sets from different years or creating a story based around a set or analyzing the implicit message that a set creates.

Tuesday, April 12, 2011

1492: Battle Cove

No man is an island entire of itself; every man
is a piece of the continent, a part of the main;
if a clod be washed away by the sea, Europe
is the less, as well as if a promontory were, as
well as a manor of thy friends or of thine
own were; any man's death diminishes me,
because I am involved in mankind.
And therefore never send to know for whom
the bell tolls; it tolls for thee. 

The famous John Donne poem (above) seems to have no bearing on The Lego Group.  Rather, they've created a set where a single pirate is stranded on a small 6x10 stud island.  It's an odd set because there is a considerable amount of infrastructure on this island, despite it being so small.  A brick wall and a cannon signify that the pirate may not be all alone, as this could be a small archipelago, one of several islands in the nearby vicinity.  It may just be a defensive outpost.  The oddly black brick and pirate flag indicate that the island may serve as a warning to nearby ships to stay away, else suffer the wrath of the pirates.

The shark, however, is interesting, as it exemplifies the aloneness of the pirate.  He cannot merely swim to shore of course, so it's clear that he is relying on others for transportation.  Regardless, the shark gives the user the feeling that he is cut off from the rest of the world.

Lastly, why was he given two guns?  In most sets the pirates are generally only given one weapon, and someone a sword and a gun if they are lucky, but two guns is rare indeed.  Perhaps there was another pirate on the island to save him from boredom, but at some point he died.  Perhaps the shark ate him.  Or maybe this pirate shot him in a delirious fury.


  1. ooh I had this little set when that pirate line was new! *memories*

    Anyways, really cool blog concept.